Participant of CGTrader Awards
Based on a concept by Simon Stalenhag, I originally made this model in summer 2016, however was not completely happy with the texture work - wasn't grotesque enough! After working in Substance Painter I realised there was great potential to update this model's textures and this is the second pass. Much happier as it looks a lot more sticky and meaty...
Model is unchanged. Textures 1x2048 Diffuse, Normal, Spec, Metal.
3d Studio Max, Zbrush, Substance Painter, Marmoset Toolbag 3