Eyeball Router - Updated!
I modelled this guy about a year ago and had a lot of fun doing so - then I discovered Substance Painter and decided to tackle it again (same mesh) and update the textures to make it even more gooey and sticky. Hope I have managed to capture that....
Concept by Simon Stalenhag
1x 2048 Diffuse, Spec, Metal, normal
2,700 polys