Stereo Spinal (UPDATED)

Based on a concept by Simon Stalenhag, I originally made this model in summer 2016, however was not completely happy with the texture work - wasn't grotesque enough!  After working in Substance Painter I realised there was great potential to update this model's textures and this is the second pass.  Much happier as it looks a lot more sticky and meaty...

Model is unchanged.  Textures 1x2048 Diffuse, Normal, Spec, Metal.

3d Studio Max, Zbrush, Substance Painter, Marmoset Toolbag 3